Licensed to exclude the UK and EU, so British game developers and 3D artists can't use the free weights.
Kenning's take
What it does
HY-World 2.0 creates 3D worlds as meshes or Gaussian splats from text, a single image, several images or video, rather than a video that plays once. The output can be opened in Blender, Unity, Unreal Engine or Isaac Sim. Tencent released the technical report and weights in stages from April 2026, and a product version is on Tencent's 3D site.
- Text or image to 3D world
- Reconstruction from multi-view images or video
- Mesh and 3D Gaussian output
- Exports to Blender, Unity and Unreal
- Open weights and code
Who it suits. Game developers, 3D artists and researchers building virtual scenes.
Key facts
- Category
- AI models
- Made by
- Tencent
- Based in
- China
- Released
- 16 April 2026
- How to get it
- open weights on Hugging Face and code on GitHub; product at 3d.hunyuan.tencent.com; Tencent's licence states it does not apply in the UK, EU or South Korea
- Works on
- open-weights, Web
- In the UK
- No
- Free plan
- yes, open weights (outside the UK, EU and South Korea)
FAQ
When was HY-World 2.0 released?
Tencent released the technical report and first weights on 16 April 2026.
Can HY-World 2.0 scenes be used in game engines?
Yes. Tencent says the 3D output imports into Blender, Unity, Unreal Engine and Isaac Sim.
Facts from the maker's own pages and the sources listed. Checked 2026-10-11.
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